Post by Challenger on Sept 19, 2007 17:45:20 GMT -5
Samuel Gibson
Race: Grey Elf
Class: Ranger/Wizard 4/4
Alignment: Neutral Good
Diety: Agnostic
Age:131
Languages: Common, Elven, Dwarf, Draconic
AC: 22
HP: 47/47
BAB: +6/+1
Initiative:+7
Experience:29,482
Str: 10 +0
Dex: 16 +3
Con: 12 +1
Int: 14 +2
Wis: 12 +1
Cha: 10 +0
fort: +8 (+5 base +1 Con +2 Cloak)
ref: +10 (+5 base +3 Dex +2 Cloak)
will: +8 (+5 base +1 Wiz +2 Cloak)
Feats and class abilities:
Track: (use Survival skill to track)
Wild Empathy
Two-Weapon Fighting
Endurance (a +4 bonus on a number of Endurance based conc tests)
Favored Enemy Human (+2 on attack rolls, Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type)
Scribe Scroll
Summon Familiar
Animal Companion
Combat Expertise (Trade BAB for AC max -5/+5)
Diehard (Auto stabilise may still make one action per round)
Improved Initiative (+4 to Initiative)
Skills
Climb (Str) 3
Concentration (Con) 7
Handle Animal (Cha) 2
Heal (Wis) 2
Hide (Dex) 6
Jump (Str) 3
Listen (Wis) 7
Move Silently (Dex) 6
Profession: Fletcher (Wis) 3
Search (Int) 6
Spot (Wis) 7
Survival (Wis) 6
Swim (Str) 3
Use Rope (Dex) 1
Spellcraft (Int) 7
Knowledge: History (Int) 3
Equipment
Keen Longsword +1
Mastercrafted Longbow
100 Arrows (20 in Quiver, 80 in bag of holding with heads well wrapped in tough cloth)
Shortsword
6 Daggers (3 in belt, 1 in each boot, smallest under left wrist)
Mithral Shirt
Leather Armor (Worn over the shirt, no game effect)
Large Wooden Shield
Masterwork Leather Armor. (Navy Blue dress uniform of an Officer in Evereska's army complette with Captains insignia, kept folded in bag of holding)
Bag of Holding (type I)
Ring of Protection +1
Cloak of Resistance +2
Components pouch.
Artisan’s Outfit (in the bag)
Spell Book (in the bag)
Whetstone
Fishing rod etc
Flint and Steel
Crowbar (otherwise known as the mkI lock pick)
Quil
Ink
Climber’s kit
Healer’s kit
Masterwork Fletchers tools
10 Torchs
Signal whistle
1*100ft hemp rope
1* 50ft hemp rope
10 sheets of Paper
Scroll Organiser
Pearl of Power I
2xPearl of Power II
Spells per Day
4/4/3
Spell Book
0th level
Resistance:
Acid Splash:
Detect Poison:
Detect Magic:
Read Magic:
Daze:
Dancing Lights:
Flare:
Light:
Ray of Frost:
Ghost Sound:
Disrupt Undead:
Touch of Fatigue:
Mage Hand:
Mending:
Message
Open/Close:
Arcane Mark:
Prestidigitation:
1st level
Mage Armor
Shield
Alarm
Identify
Color Spray
Feather Fall
Magic Weapon
Magic Missile
Burning Hands
Shocking Grasp
2nd Level
See Invisibility
Acid Arrow
Protection from Arrows
Invisibility
Scorching Ray
Flaming Sphere
Bear’s Endurance
Bull’s Strength
Cat’s Grace
Knock
Levitate
Alter Self
Challenger
Race: Grey Elf
Class: Ranger/Wizard 4/4
Alignment: Neutral Good
Diety: Agnostic
Age:131
Languages: Common, Elven, Dwarf, Draconic
AC: 22
HP: 47/47
BAB: +6/+1
Initiative:+7
Experience:29,482
Str: 10 +0
Dex: 16 +3
Con: 12 +1
Int: 14 +2
Wis: 12 +1
Cha: 10 +0
fort: +8 (+5 base +1 Con +2 Cloak)
ref: +10 (+5 base +3 Dex +2 Cloak)
will: +8 (+5 base +1 Wiz +2 Cloak)
Feats and class abilities:
Track: (use Survival skill to track)
Wild Empathy
Two-Weapon Fighting
Endurance (a +4 bonus on a number of Endurance based conc tests)
Favored Enemy Human (+2 on attack rolls, Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type)
Scribe Scroll
Summon Familiar
Animal Companion
Combat Expertise (Trade BAB for AC max -5/+5)
Diehard (Auto stabilise may still make one action per round)
Improved Initiative (+4 to Initiative)
Skills
Climb (Str) 3
Concentration (Con) 7
Handle Animal (Cha) 2
Heal (Wis) 2
Hide (Dex) 6
Jump (Str) 3
Listen (Wis) 7
Move Silently (Dex) 6
Profession: Fletcher (Wis) 3
Search (Int) 6
Spot (Wis) 7
Survival (Wis) 6
Swim (Str) 3
Use Rope (Dex) 1
Spellcraft (Int) 7
Knowledge: History (Int) 3
Equipment
Keen Longsword +1
Mastercrafted Longbow
100 Arrows (20 in Quiver, 80 in bag of holding with heads well wrapped in tough cloth)
Shortsword
6 Daggers (3 in belt, 1 in each boot, smallest under left wrist)
Mithral Shirt
Leather Armor (Worn over the shirt, no game effect)
Large Wooden Shield
Masterwork Leather Armor. (Navy Blue dress uniform of an Officer in Evereska's army complette with Captains insignia, kept folded in bag of holding)
Bag of Holding (type I)
Ring of Protection +1
Cloak of Resistance +2
Components pouch.
Artisan’s Outfit (in the bag)
Spell Book (in the bag)
Whetstone
Fishing rod etc
Flint and Steel
Crowbar (otherwise known as the mkI lock pick)
Quil
Ink
Climber’s kit
Healer’s kit
Masterwork Fletchers tools
10 Torchs
Signal whistle
1*100ft hemp rope
1* 50ft hemp rope
10 sheets of Paper
Scroll Organiser
Pearl of Power I
2xPearl of Power II
Spells per Day
4/4/3
Spell Book
0th level
Resistance:
Acid Splash:
Detect Poison:
Detect Magic:
Read Magic:
Daze:
Dancing Lights:
Flare:
Light:
Ray of Frost:
Ghost Sound:
Disrupt Undead:
Touch of Fatigue:
Mage Hand:
Mending:
Message
Open/Close:
Arcane Mark:
Prestidigitation:
1st level
Mage Armor
Shield
Alarm
Identify
Color Spray
Feather Fall
Magic Weapon
Magic Missile
Burning Hands
Shocking Grasp
2nd Level
See Invisibility
Acid Arrow
Protection from Arrows
Invisibility
Scorching Ray
Flaming Sphere
Bear’s Endurance
Bull’s Strength
Cat’s Grace
Knock
Levitate
Alter Self
Challenger