|
Post by grond on Jan 28, 2008 17:27:35 GMT -5
I think it would be a good idea to move this game to the second or the fourth weekend, that would be the 10th or the 24th. Katsucon will be happening on the third weekend and Olrac will be absent. I am somewhat sure I will have to be also, but not positive. Whatever weekend this game isn't, I will hold mine.
|
|
|
Post by grond on Jan 28, 2008 17:30:28 GMT -5
Instead of me hosting my game on the sunday Rincewind does not, Olrac's LGG2 will be held. Decide quickly.
|
|
|
Post by Rincewind on Jan 28, 2008 20:02:53 GMT -5
I was thinking that if it wouldn't inconvenience people it would be good to tenatively have it at the 10th, with the knowledge that it may be cancelled at the last minute. If it is we'll try to put it in the next available date, but we'll see.
Sorry, babies muck up schedules something fierce.
|
|
|
Post by Tomas on Jan 29, 2008 9:13:12 GMT -5
The 10th is currently open kind of. The 24th is variable also. The event on the 10th might be moving to the 24th. I'll let you know for sure as soon as I know.
Tom
|
|
|
Post by grond on Jan 29, 2008 17:35:58 GMT -5
So, Tom will either be LGG2 or LGG3, but not both. I'll make sure Olrac keeps up with this stuff.
|
|
|
Post by grond on Feb 3, 2008 15:23:57 GMT -5
OK, if at all possible, could those attending Rincewind's game on the 10th bring along their characters for Olrac's game (LGG2). This way, if Rincewind is unable to attend, we will have a game anyway. (Sorry Dmitri, you'll either need a new character or have a wasted drive if the worst should happen) . . . (Did I say worst? that was a little insensitive) . . .
|
|
Dmitri
Land Owner
D&D Geeks of the World Unite!
Posts: 1,466
|
Post by Dmitri on Feb 3, 2008 15:49:35 GMT -5
Dude, I have no idea what you are talking about, Grond.
Oh wait, I just got it... nevermind...
|
|
|
Post by Tomas on Feb 4, 2008 8:55:12 GMT -5
OK. So something is happenning on the 10th. I will be ready for either game. See you then.
Tom
|
|
Dmitri
Land Owner
D&D Geeks of the World Unite!
Posts: 1,466
|
Post by Dmitri on Feb 4, 2008 14:28:09 GMT -5
Likewise.
|
|
|
Post by Rincewind on Feb 9, 2008 23:55:23 GMT -5
Alrighty, I've got the NPC's all made up. Well, the guards are all generic, so I just had to make 'em once, but each of the 4 mages is unique. Nice part about generic guards is they work nicely for the ones stationed outside who will come investigating shortly, so I don't recommend hanging around after this...
Anyway, should be interesting, and depending on how things go you may be seeing a new part of the world you've been in for most of the game. Depends on random chance, so shine up your d10's!
|
|
|
Post by grond on Feb 11, 2008 20:04:01 GMT -5
Well, we beat a bunch of gunmen. And now we're back in the world that hates us. About to be hunted like animals. Sigh.
|
|
Dmitri
Land Owner
D&D Geeks of the World Unite!
Posts: 1,466
|
Post by Dmitri on Feb 12, 2008 17:07:21 GMT -5
Like a lightening bolt, the flurrying fist of righteousness descends on the Nazi scum...
|
|
|
Post by grond on Feb 14, 2008 22:27:53 GMT -5
More like "Like a lightning bolt, the nearly maximized lightning bolt of righteousness decends on the Nazi scum, go dwarf sorcerer!
|
|
Dmitri
Land Owner
D&D Geeks of the World Unite!
Posts: 1,466
|
Post by Dmitri on Feb 15, 2008 6:41:54 GMT -5
I second the motion - the dwarven sorcerer finally got to zap something! Yea , Tom!
|
|
|
Post by Tomas on Feb 15, 2008 8:33:27 GMT -5
Thank you, Thank you very much.
|
|