Post by wiccy on Oct 6, 2007 19:43:46 GMT -5
www.3edb.com/viewCharacter.asp?cid=17069
Name : Ezeikeal Blackthorn
Height: 5' 5"
Class : Cleric
Deity : Ilmater
Race :Human
Weight: 135
Level : 8
Eyes :Blue
XP :28,642
Gender:Male
Hair : Brown
Age : 23
Homeland: Immersea
Align :Neutral Good
----------------------------------------------------------------------------
Ability
HP : 43 | 17
STR: 13 +1
DEX: 12 +1
CON: 15 +2
INT: 11 +0
WIS: 16 +3
CHA: 12 +1
Movement Speed: 30
----------------------------------------------------------------------------
Total Armour Shield Dex Size Misc
AC :18 = 10 +5 +2 +1 +0 +0
Touch AC: 20
Flat Footed AC: 18
----------------------------------------------------------------------------
Total Base Str Size | Total Base Dex Size
Melee : (+7/+2) = (+6/+1) +1 + 0
Range : (+7/+2) = (+6/+1) +1 + 0
---------------------------------------------------------------------------
SAVES Key Ability
Ability Bonus Base Mod Magic Misc
Fort : Con 8= 6+2
Ref : Dex 3= 2+ 1
Will : Wis 9= 6+3
----------------------------------------------------------------------------
CLASS ABILITIES
Turn Undead
----------------------------------------------------------------------------
FEATS
Scribe Scroll
Alertness
Combat Casting
Rapid Reload(Light CrossBow)
----------------------------------------------------------------------------
LANGUAGES
Common
----------------------------------------------------------------------------
SKILLS Max Ranks (11 / 51/2):
Key Skill Ability Misc
Skill Name Ability Mod Mod Ranks Mod
Appraise* Int 11= 0+ 1
Climb* Str* 13= 1+1
Concentration* Con 15= 2+5 (cl)
Craft*( ) Int 11= 0+3 (cl)
Diplomacy* Cha 12= 1+ 3 (cl)
Heal* Wis 16= 3+ 5 (cl)
Jump* Str* 13= 1+ 1
Knowledge (Arcana) Int 11= 0+ 3 (cl)
Knowledge (History) Int 11= 0+ 3 (cl)
Knowledge (Religion) Int 11= 0+ 3 (cl)
Knowledge (The Planes) Int 11= 0+ 3 (cl)
Profession ( ) Wis 16= 3+2 (cl)
Ride Dex 12= 1+ 1
Spellcraft Int 11= 0+ 5 (cl)
Swim* Str** 13 = 1+ 1
* = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
----------------------------------------------------------------------------
WEAPON TAB DMG Crit. Range Weight Type Notes
Heavy Mace +7/+2 1d8 x2 8lbs Bludg
Light X-Bow +7/+2 1d8 19-20 x2 80 feet 4lbs. Pierce
----------------------------------------------------------------------------
Armour Max Check Spell
ARMOUR Type Bonus Dex Penalty Fail Speed Weight Notes
Elven Chain Mail Armor +5 +4 -2 20%fail 30 speed 30 lbs.
DarkWood Shield Shield +2 -2 5 lbs.
----------------------------------------------------------------------------
SPELLS PER DAY
Domains
Healing / Good
0/6
1/5 +1 domain
2/4 +1 domain
3/4 +1 domain
4/2
5/0
6/0
7/0
8/0
----------------------------------------------------------------------------
SPELLS KNOWN
0-Level
Create Water
Cure Minor Mounds
Light
Purify Food and Drink
Read Magic
Resistance
1-Level
Bless
---------------------------------Cure Light Wounds(x2)
Protection From Evil
Sanctuary
Shield of Faith
2-Level
Aid
Cure Moderate Wounds
Endurance
remove Paralysis
Spiritual Weapon
3-Level
-------------------------------------Cure Serious wounds(x2)
Helping Hand
Remove Disease
Windwall
4-Level
--------------------------------Cure Critical Wounds
Restoration
Status
----------------------------------------------------------------------------
SPELL SAVE
DC MOD:
0:
1:
2:
3:
4:
5:
6:
7:
8:
9:
----------------------------------------------------------------------------
MONEY
PP:
GP:7,845
SP:
CP:
----------------------------------------------------------------------------
GEAR (type)(how many)|Location|(Weight):
Holy Water | Back Pack (2)
Scroll Case | Waist
Cure Mod. Wounds (scroll)(x3) |scroll Case
Hold Person(scroll) | scroll Case
Magic Weapon Grt.(scroll)(x2) |scroll Case
Heal(scroll)(x1) | scroll Case
Ice Storm(scroll)(x2) |scroll Case
Stone Skin(scroll)(x2) |scroll Case
20 pieces of paper | scroll Case
Belt Pouch | Waist
Bell | Belt Pouch
Ink Pen | Belt Pouch
Ink 1 oz. Vial | Belt Pouch
Backpack | Back (2lbs.)
Bed Roll | Back Pack (5lbs.)
Blanket, Winter | In Xandar's possession (3lbs.)
1 Weeks Rations | Back Pack
Torch (x2) | Back Pack (2lbs.)
Water Skin | Waist (4lbs.)
Cross Bow Bolts (x6)| Back Pack (1 lb)
Silver Holy Item Necklace | Worn (1lb)
Heavy Mace | Waist (8 lbs.)
Light X-Bow | Back (4lbs.)
Elven Chain Mail | Worn (20 lbs.)
DarkWood Shield | Worn (5lbs.)
Healer's Kit | Back Pack (1lb)
Bag Of Holding | Waist
Potion of Barkskin | Bag of Holding
TOTAL WEIGHT------------(56)
Mount | Type
Ealdwine | Heavy Horse
Equipment
Saddle Bags (4 lbs)
Riding Saddle | On Horse (25)
----------------------------------------------------------------------------
LOAD: Light Medium(-3) Heavy(-6) Over Head Lift (x 2) Push/Drag (x 5)
50lb| 100lb| 150lb| lb| lb| lb
----------------------------------------------------------------------------
MAGIC ITEMS
Bag of Holding
----------------------------------------------------------------------------
PERSONALITY
He is a very caring and sensitive man, sometimes seen weeping due to all the suffering and pain he has seen. Willing to help anyone in the need of help as he believes that as long as he lift all the pain and suffering of Faerun his god Ilmater will be there for him.
----------------------------------------------------------------------------
DESCRIPTION
Medium sized man with tanned skin and long brown hair. He looks older then he really is due to the pain and suffering he has seen, but his true heart still is reflected in his caring eyes. He wears a gray tabard with the symbol of Ilmater stitched on the chest near the left shoulder while not adventuring.
----------------------------------------------------------------------------
BACKGROUND
Zeik grew up with his parents in Immersea until a group of bandits attacked and killed his parents and kidnapped his sister. A cleric of Ilmater took Zeik in and showed him the ways of the crying god. He spent most of his time at a temple outside of Hill's Edge, helping the unfortunates on the trade routes that lie on the outskirts of town.
Recently he has taken his healing on the road to help others in direr need of healing and help. Traveling to Zhentil Keep to help the oppressed and helping adventuring parties and the oppressed everywhere he sees pain and suffering.
Name : Ezeikeal Blackthorn
Height: 5' 5"
Class : Cleric
Deity : Ilmater
Race :Human
Weight: 135
Level : 8
Eyes :Blue
XP :28,642
Gender:Male
Hair : Brown
Age : 23
Homeland: Immersea
Align :Neutral Good
----------------------------------------------------------------------------
Ability
HP : 43 | 17
STR: 13 +1
DEX: 12 +1
CON: 15 +2
INT: 11 +0
WIS: 16 +3
CHA: 12 +1
Movement Speed: 30
----------------------------------------------------------------------------
Total Armour Shield Dex Size Misc
AC :18 = 10 +5 +2 +1 +0 +0
Touch AC: 20
Flat Footed AC: 18
----------------------------------------------------------------------------
Total Base Str Size | Total Base Dex Size
Melee : (+7/+2) = (+6/+1) +1 + 0
Range : (+7/+2) = (+6/+1) +1 + 0
---------------------------------------------------------------------------
SAVES Key Ability
Ability Bonus Base Mod Magic Misc
Fort : Con 8= 6+2
Ref : Dex 3= 2+ 1
Will : Wis 9= 6+3
----------------------------------------------------------------------------
CLASS ABILITIES
Turn Undead
----------------------------------------------------------------------------
FEATS
Scribe Scroll
Alertness
Combat Casting
Rapid Reload(Light CrossBow)
----------------------------------------------------------------------------
LANGUAGES
Common
----------------------------------------------------------------------------
SKILLS Max Ranks (11 / 51/2):
Key Skill Ability Misc
Skill Name Ability Mod Mod Ranks Mod
Appraise* Int 11= 0+ 1
Climb* Str* 13= 1+1
Concentration* Con 15= 2+5 (cl)
Craft*( ) Int 11= 0+3 (cl)
Diplomacy* Cha 12= 1+ 3 (cl)
Heal* Wis 16= 3+ 5 (cl)
Jump* Str* 13= 1+ 1
Knowledge (Arcana) Int 11= 0+ 3 (cl)
Knowledge (History) Int 11= 0+ 3 (cl)
Knowledge (Religion) Int 11= 0+ 3 (cl)
Knowledge (The Planes) Int 11= 0+ 3 (cl)
Profession ( ) Wis 16= 3+2 (cl)
Ride Dex 12= 1+ 1
Spellcraft Int 11= 0+ 5 (cl)
Swim* Str** 13 = 1+ 1
* = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
----------------------------------------------------------------------------
WEAPON TAB DMG Crit. Range Weight Type Notes
Heavy Mace +7/+2 1d8 x2 8lbs Bludg
Light X-Bow +7/+2 1d8 19-20 x2 80 feet 4lbs. Pierce
----------------------------------------------------------------------------
Armour Max Check Spell
ARMOUR Type Bonus Dex Penalty Fail Speed Weight Notes
Elven Chain Mail Armor +5 +4 -2 20%fail 30 speed 30 lbs.
DarkWood Shield Shield +2 -2 5 lbs.
----------------------------------------------------------------------------
SPELLS PER DAY
Domains
Healing / Good
0/6
1/5 +1 domain
2/4 +1 domain
3/4 +1 domain
4/2
5/0
6/0
7/0
8/0
----------------------------------------------------------------------------
SPELLS KNOWN
0-Level
Create Water
Cure Minor Mounds
Light
Purify Food and Drink
Read Magic
Resistance
1-Level
Bless
---------------------------------Cure Light Wounds(x2)
Protection From Evil
Sanctuary
Shield of Faith
2-Level
Aid
Cure Moderate Wounds
Endurance
remove Paralysis
Spiritual Weapon
3-Level
-------------------------------------Cure Serious wounds(x2)
Helping Hand
Remove Disease
Windwall
4-Level
--------------------------------Cure Critical Wounds
Restoration
Status
----------------------------------------------------------------------------
SPELL SAVE
DC MOD:
0:
1:
2:
3:
4:
5:
6:
7:
8:
9:
----------------------------------------------------------------------------
MONEY
PP:
GP:7,845
SP:
CP:
----------------------------------------------------------------------------
GEAR (type)(how many)|Location|(Weight):
Holy Water | Back Pack (2)
Scroll Case | Waist
Cure Mod. Wounds (scroll)(x3) |scroll Case
Hold Person(scroll) | scroll Case
Magic Weapon Grt.(scroll)(x2) |scroll Case
Heal(scroll)(x1) | scroll Case
Ice Storm(scroll)(x2) |scroll Case
Stone Skin(scroll)(x2) |scroll Case
20 pieces of paper | scroll Case
Belt Pouch | Waist
Bell | Belt Pouch
Ink Pen | Belt Pouch
Ink 1 oz. Vial | Belt Pouch
Backpack | Back (2lbs.)
Bed Roll | Back Pack (5lbs.)
Blanket, Winter | In Xandar's possession (3lbs.)
1 Weeks Rations | Back Pack
Torch (x2) | Back Pack (2lbs.)
Water Skin | Waist (4lbs.)
Cross Bow Bolts (x6)| Back Pack (1 lb)
Silver Holy Item Necklace | Worn (1lb)
Heavy Mace | Waist (8 lbs.)
Light X-Bow | Back (4lbs.)
Elven Chain Mail | Worn (20 lbs.)
DarkWood Shield | Worn (5lbs.)
Healer's Kit | Back Pack (1lb)
Bag Of Holding | Waist
Potion of Barkskin | Bag of Holding
TOTAL WEIGHT------------(56)
Mount | Type
Ealdwine | Heavy Horse
Equipment
Saddle Bags (4 lbs)
Riding Saddle | On Horse (25)
----------------------------------------------------------------------------
LOAD: Light Medium(-3) Heavy(-6) Over Head Lift (x 2) Push/Drag (x 5)
50lb| 100lb| 150lb| lb| lb| lb
----------------------------------------------------------------------------
MAGIC ITEMS
Bag of Holding
----------------------------------------------------------------------------
PERSONALITY
He is a very caring and sensitive man, sometimes seen weeping due to all the suffering and pain he has seen. Willing to help anyone in the need of help as he believes that as long as he lift all the pain and suffering of Faerun his god Ilmater will be there for him.
----------------------------------------------------------------------------
DESCRIPTION
Medium sized man with tanned skin and long brown hair. He looks older then he really is due to the pain and suffering he has seen, but his true heart still is reflected in his caring eyes. He wears a gray tabard with the symbol of Ilmater stitched on the chest near the left shoulder while not adventuring.
----------------------------------------------------------------------------
BACKGROUND
Zeik grew up with his parents in Immersea until a group of bandits attacked and killed his parents and kidnapped his sister. A cleric of Ilmater took Zeik in and showed him the ways of the crying god. He spent most of his time at a temple outside of Hill's Edge, helping the unfortunates on the trade routes that lie on the outskirts of town.
Recently he has taken his healing on the road to help others in direr need of healing and help. Traveling to Zhentil Keep to help the oppressed and helping adventuring parties and the oppressed everywhere he sees pain and suffering.