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Post by pigdish on Jun 5, 2007 16:03:53 GMT -5
Knowledge (Planes): To learn what I know about this realm and its inhabitants. [dice=20] +12 = 20
Spot: To see if I...umm...see anything? [dice=20]+ 5 = 15
Listen: To see if I hear anything coming towards us, anybody else talking, etc. [dice=20] + 7 = 19
Herbalism: I want to collect as much of herbage as I can but only if I know that it would not offend the locals. [dice=20] + 10 = 29
After surveying the surroundings Gizgard listens to Sam's report. He then turns to the group.
"Who am badly hurt? Me no am hurt." Seeing Aramil move off Gizgard whistles to the elf. "Where ju am goin? We gotta stick togedder in dis place an no ged separated, ok?"
"Furst ting me wuld likes ta do is ged sum of dese hurbs fer healing an udder stuff. Den we decide whar ta go frum here. Gud place to start wud be dat muskrat wid backpack. Dat not look normal."[rand=34593184476391988837325186880703770127695055438334321605110468034]
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Post by daffydthewarlock on Jun 5, 2007 16:32:16 GMT -5
Sam can speak Celestial for those of you who know the language. Well, if Sam verbally reported his observations to Grizgard, I'm going to just watch and see if the Centaur approaches (I speak Celestial). Of course, I'm also gonna prepare the entropic warding invocation. I cannot be tracked, can pass without trace, and any ranged attacks (arrows, rays, etc) have an automatic 20% miss chance. [dice=20] +0 for Spot (should get a bonus for Sam's help?) [dice=20] + 10 on knowledge (planes) check to determine what part of the Beastlands we're on. A cocoon of eldricth energy surrounds Dafydd as he mutters his invocation. His forms shifts and blurs ever so subtly as he scans the area."Gentlemen," he says to the group, "perhaps it would be in our best interests to stay put, we don't want to encounter any... unexpected... company on this plane."[rand=055059356167009355171547962432750225295359562566167036264965456235]
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Post by soodowyvern on Jun 5, 2007 16:51:38 GMT -5
"Hey big guy" Seamus looking at Gizgard " I could use a little extra healing if you have some to spare."
[dice=20] + 6 Spot, total 8
Seamus glances around the area.
Then begins to make minor mends to his armor & weapons
craft weapons [dice=20] + 7, total 14
craft armor [dice=20] + 7, total 13
"I do agree with Daffyd that we should stay here for a short time. At least until some of us can get some rest. Now where has that pain in my back Aramil gone?"[rand=03276763107340286321618933584806122180588055465694029505956380648845]
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Post by pigdish on Jun 5, 2007 20:32:33 GMT -5
"Sure me cin heal ju Seamus." Gizgard inspects the wounds and prepares the appropriate spells to mend the wounds.
Cure Serious Wounds: [dice=8][dice=8][dice=8] + 10 = 28 [dice=8][dice=8][dice=8] + 10 = 21
"If ju am needin more healin den me gots lower spells to cast."[rand=66736178826429760155042564718432645953527827129608350633487961323]
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Post by soodowyvern on Jun 5, 2007 20:45:56 GMT -5
"Ah thank you my friend. That should work."
Seamus returns to trying to work on his mending of his armor and weapons. To the best of his abilities at this time.
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Post by Davey on Jun 5, 2007 21:32:54 GMT -5
Aramil acknowledges Gizgard and says, “I understand the need to keep together. However, this centaur might know something of where we are.” When you are finished collecting herbs and healing the rest of our party I should like to begin by speaking with my sylvan friend.” Aramil keeps an eye on the centaur and patiently waits for the remaining party to collect themselves and decide on our next step.
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Post by Kaber on Jun 6, 2007 1:27:19 GMT -5
Good ideas pigdish. The presented formats will help allot. I can't get you audio...at least not yet, but I'm working on the visual. Tada ok so it was hastily done but it gives you the idea. I may fix it later but for now.... Gizgard surveys the area, scents the air and studies his surroundings a moment. You begin to understand that this place is nature unbound. There is evidence of hunter and prey but many of the standard prey like critters are bold enough to feed and play with caution. This seems to indicate at least a mildly good aligned existence. You can smell moisture in the air indicating a distant body of water and you are aware that the shadows have not shifted their positions since your arrival, indicating that the sun overhead has not moved in the last 10 minutes and thus time may move much slower here. You see nothing threatening but are wary of the fading pockets of Emerald light in the shadows, nor do you hear any approaching danger as the cacophony of sounds around you drown out any approach. You do note several plants with bulbous stalks attached to large pitcher like flowers. A humming bird and a fairy dragon are currently battling for domination over the rich nectar.
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Sam speaks quietly with Gizgard however the Warlock is close enough to hear the Celestial words, even with Sam's help, however, you see nothing of a Centaur through the thick foliage, Still you take no chances and cast your spells. Taking a moment to survey the skies you seem to remember something about a realm of eternal day, if such were true this must be it.
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Aramil studies the equine form that has stopped within the shadow and concealment of a large fruit bearing bush. He makes no hostile movements but seems to study the party from his cover. Aramil in particular is studied but the creatures attention is quickly diverted to the warlocks movements as he casts his spell. The Centaur waits, bow ready. A wicked looking bow it seems too. Three arrows are notched against a thorn endowed bow of Iron wood. The craftsmanship is vaguely Elvin but the traces of silver and the platinum traced Runes indicate something else entirely.
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Post by soodowyvern on Jun 6, 2007 7:39:55 GMT -5
As Seamus finishes with his minor repairs, he looks around at his companions. He takes note that Gizgard is collecting things he needs. Daffyd seems a little on edge. But what has now caught Seamus's attention is Aramil. To Seamus, Aramil seems to fixed on watching something. Which is odd for our Rogue.
Seamus stands up, bushes himself off and starts to walk over to Aramil. As Seamus passes Daffyd:
"Relax and follow my friend. Gizgard ... When you are ready please join me."
After approaching Aramil and standing behind and to the right of his shoulder.
"How are you doing? You pain in my back." Seamus says with a slight laughter in his voice . "What is going on?"
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Post by Davey on Jun 6, 2007 8:46:20 GMT -5
Aramil says, " We elves have had good relations with the centaur nation. I have to try to communicate with him." "If I can get someone to interpert for me, I believe we can get some answers to where we are, how to get out of here(if possible)." "I don't know about the rest of you, but i'm pretty sure we don't want to linger around, and if we could get some help, or directions, that would help us on our way." Plus, that bow of his looks wicked! I wonder if he has an extra one!!"
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Post by jkb2grizzly on Jun 6, 2007 9:07:06 GMT -5
Sam takes to the air and leasurely makes flight toward the area/direction the party members are looking.
A spot check is made in 30' at an altitude of about 100 to 120' approximately. [dice=20] + 17
What does Sam see?[rand=6150040185779517770844064431730348077891199064625462688244140175]
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Post by jkb2grizzly on Jun 6, 2007 11:41:22 GMT -5
more specifically does he see the centaur?
If so, he will land w/i ear shot of the centaur and attempt to speak to him in celestial. " Cawk, hello, friends no harm you. You no harm friends?"
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Post by Kaber on Jun 6, 2007 13:52:44 GMT -5
Done! you may copy your posts and move them to the PAHWG Discussion thread.
Sam takes to the air, filled with a mild euphoria and climbs higher and higher. A wildness surges through him and from his vantage above the tree tops sees quite a bit. The sun hangs at mid day, casting it's light over a land of rolling green mountains and stark Plateaus thrusting up wards, some as high as 500' from their base. The mountains give way to steep yet gently curved hills which turn to grasslands, fens, deserts and such. A massive river, more like a small ocean, cuts through the land like a silvery blue highway. In some areas the forests crowd its banks and in others the open grasslands sweep up to the very edges of the water. thick tendrils of branches intertwine to form natural bridges across the great swath of water and small, brightly colored vessels can be seen on the rivers surface. Sam suddenly remembers his companions and wheels about to get a birds eye view of them as he reluctantly descends. Catching sight of a Centaur in a nearby bush and also spying a pack of massive Dire Wolves making their way up the steep slope to where the party rests. Sam lands midway between the Centaur and the party, cawing out a Celestial greeting
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The Centaur steps out from behind the bush and takes a few steps toward the party, bow still at the ready, razor tipped arrows gleaming in the light of a sun beam.
"Simh whehdi. Dom rooh pwee Kirgala. Nis Fray du Beastlands ( you are lost. Welcome visitors to Kirgala. First layer of the Beastlands) "--
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Post by jkb2grizzly on Jun 6, 2007 14:42:08 GMT -5
"Caw, big wolves approach, you're friends? I am Sam, I am, caw. Who are you?"
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Post by pigdish on Jun 6, 2007 15:10:51 GMT -5
Gizgard tries to recall what he knows of these creatures known as Centaurs (knowledge-Nature). [dice=20] + 12 = 30
Standing back about 20 feet from the creature he will attempt to read thoughts of the Centaur. DC 21 Will save to resist.
If I am able to glean any information I will use it in my Diplomacy to introduce myself, the group, and get him to aid us by providing information and assistance if needed.
[dice=20] +16 = 36
Speaking in Celestial:
"The blessings of the Mother empower your stride and the Four Winds forever whisper in your ears." Gizgard kneels before the Centaur his hands outstretched with an offering of fruits and berries. "Your presence is a boon upon us and your greeting of friendship in this wonderous land also lets our hearts at ease. We would like to know more of this land you call Kirgala but our friend informs us that there are dangerous creatures that approach upon us."
Gizgard stands motioning in the direction of the approaching Dire Wolves.
"How would you like us to resolve this matter of the Dire Wolves? Do they pose a threat to us and/or you? Must we battle them or avoid them in some way?"[rand=888408243464234229362075350275207468447772941333054200490544829005]
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Post by soodowyvern on Jun 6, 2007 15:34:24 GMT -5
{Wish I know what was being said. I don't understand a word of this language.} Seamus thinks to himself but watching everyone else actions.
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